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Traits and Stats

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Physical Qualities

Warforged are bulky humanoids fashioned of plates of metal and stone. Supported by a skeleton of similar material and a muscular system of leathery, woody fiber bundles, warforged possess an internal system of tubes filled with bloodlike fluid that nourishes
and lubricates their systems. Their powerful arms end in two-fingered, thumbed hands, and their feet each have two broad toes.

Warforged heads have simple humanlike features, and they have heavy brows and hinged jaws with no teeth. None have noses. Their eyes sometimes glow when they experience certain intense emotions, and their foreheads and pates bear runic whorls. Each warforged has a unique rune on its forehead, much like humans have unique fingerprints.

This rune is known as a “ghulra,” a word that means “truth” in Primordial. Warforged have an obviously artificial and sexless shape. They can’t reproduce themselves like other humanoids. However, their sense of pain seems limited to actual injury, allowing them to modify their own bodies more easily. Such physical modifications allow warforged to be as varied in appearance as other races.


Playing a Warforged

Often limited in experience, used to being occupied with various duties, and built for killing, a warforged has a straightforward emotional range. It likes working, takes pride in doing its assigned tasks well, and dislikes idleness and falling short of a goal. Pain and the threat of death, which a warforged often sees as the equivalent of oblivion, can motivate it to fear. Attachment to comrades and acquaintances can emerge as a gamut of emotions, not the least of which are joy and loyalty. Like any other being, a warforged can be driven to anger when that which it loves or desires is threatened, and it can come to hate those who are the sources of pain, fear, or other negative experiences. A warforged is often, however, a literal-minded being with simple and reserved feelings, along with reactionary passions.

None of this is meant to suggest that all warforged are naive, emotionally crippled, or lacking in introspection, although all these can be true. If anything, a warforged can be more curious about the whys and wherefores of life and existence than those born in more “natural” ways. A few warforged develop deeply sophisticated observations and philosophies about what they perceive and learn. Others create an endless list of goals and chores to occupy themselves. Still others fall in with beings of a similar mindset, or become enamored of established creeds or religions.

Some warforged have even lived long enough to develop a deep personality. War and military conditioning color warforged behavior. Many warforged have keen insight when it comes to conflict, chain of command, and other elements of war and soldierly life. Further, most warforged are single-minded and efficient with their undertakings, especially in combat.

Issues of gender are unique among warforged. As sexless beings, many warforged never consider issues of gender, and they find such issues among other races curious or even worrisome. Other warforged adopt habits they find admirable or amusing, without considering gender or disregarding any possible incongruity. A few warforged develop a personality that is decidedly female or male.

Many warforged mull over the subject of the afterlife. Whether warforged have a soul that endures after death is a mystery. Religious leaders have differing opinions on the topic. Can a being created by humans have a soul?


Warforged Characteristics:
Aggressive, alert, brave, curious, forthright, industrious, loyal, methodical, naïve, practical, reserved, simple.

Male & Female Names:
Azm, Book, Bulwark, Cutter, Falchion, Graven,
Hammer, Mark, Morg, Nameless, Pierce, Pious,
Relic, Rune, Steeple, Three, Titan, Unsung, Victor,
Watcher, Zealot.


Warforged Adventurers

Three sample warforged adventurers are described below.

Warforged often lack a clear place in the world. With no connections other than friendship, and with talents running toward combat, warforged readily form bonds with daring and driven people. A large portion of the warforged population serves in venturesome
occupations, especially when compared to the number of adventurers that come from among other races. Here are a few samples.

Spire is a warforged fighter who specializes in the greatsword. After observing that females “create life and hold society together in various ways,” she became fascinated with the feminine gender. Thus, she modified her body, demeanor, and attire to fit her worldview.
In the field, she’s an efficient warrior who considers herself the guardian of all her allies, valuing their lives far above her own. Blade sheathed and armor removed, she is motherly to all those she holds dear.

Thunderstruck is a warforged cleric of Kord. He sees the warforged as Kord’s chosen people, who are manifested in the world to bring glory to themselves and the god of battle. With this philosophy in mind, Thunderstruck willingly takes up any just cause that requires his strength and skill. He openly seeks personal renown, which ultimately honors Kord. Against his enemies, he is a fearless storm of steel—a worldly expression of what he believes is the warforged ideal.

Null is a warforged warlock tied to the unfathomable mysteries of the star pact. A hunger for individuality drove Null to his path, which he also considers part of his rejection of human norms. He engraves his body and belongings with mystical and maddening sigils, and he savors the fear he evokes in his enemies and in common folk. Although taciturn, darkly candid, and gloomy in manner, Null prefers to use his power to punish those he feels deserve it. He secretly enjoys the grudging admirations his heroics garner him.

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