Traits and Stats


Physical Qualities

Dragonborn resemble humanoid dragons. They’recovered in scaly hide, but they don’t have tails. They
are tall and strongly built, often standing close to 6½ feet in height and weighing 300 pounds or more.
Their hands and feet are strong, talonlike claws with three fingers and a thumb on each hand. A dragonborn’s
head features a blunt snout, a strong brow, and distinctive frills at the cheek and ear. Behind the brow,
a crest of hornlike scales of various lengths resembles thick, ropy hair. Their eyes are shades of red or gold.

A typical dragonborn’s scales can be scarlet, gold, rust, ocher, bronze, or brown. Rarely do an individual’s
scales match the hue of a chromatic or metallic dragon, and scale color gives no indication of the type
of breath weapon a dragonborn uses. Most dragonborn have very fine scales over most of their body, giving
their skin a leathery texture, with regions of larger scales on the forearms, lower legs and feet, shoulders,
and thighs.

Young dragonborn grow faster than human children do. They walk hours after hatching, reach the
size and development of a 10-year-old human child by the age of 3 and reach adulthood by 15. They live
about as long as humans do.

Playing a Dragonborn

To a dragonborn, honor is more important than life itself. First and foremost, honor is tied to battlefield
conduct. Adversaries should be treated with courtesy and respect, even if they are bitter enemies. Caution
and discretion are key to a warrior’s survival, but fear is a disease and cowardice is a moral failing. The drive
to behave honorably extends into the rest of a dragonborn’s life: Breaking an oath is the height of dishonor,
and attention to honesty extends to every word. A commitment made must be carried out. Ultimately,
a dragonborn takes responsibility for his or her actions and their consequences.

A continual drive for self-improvement reveals an additional aspect of dragonborn honor. Dragonborn
value skill and excellence in all endeavors. They hate to fail, and they push themselves to extreme efforts
before they give up on something. A dragonborn holds mastery of a particular skill as a lifetime goal. Members
of other races who share the same commitment find it easy to earn the respect of a dragonborn.
The dragonborn dedication to honor and excellence sometimes leads others to view dragonborn as arrogant
and proud. Most dragonborn share a great pride in their race’s past and present accomplishments, but
they are also quick to admire the accomplishments of others.

Even though the tiefling empire of Bael Turath was the enemy of the ancient dragonborn empire of
Arkhosia, dragonborn recognize tieflings as worthy companions or opponents, admiring their strength
and tenacity as friends or enemies. Dragonborn seek adventure for the chance to prove their worth,
win renown, and perhaps become champions about whom stories will be told for generations.

To win everlasting glory through mighty deeds, daring exploits, and supreme skill—that is the dragonborn dream.

Dragonborn Characteristics:
Driven, honor-bound, noble, perfectionist, proud, reliable, reserved, rooted in ancient history

Male Names:
Arjhan, Balasar, Bharash, Donaar,
Ghesh, Heskan, Kriv, Medrash, Nadarr,
Patrin, Rhogar, Shamash, Shedinn, Torinn

Female Names:
Akra, Biri, Bakara, Daar, Harann, Kava,
Korinn, Mishann, Nala, Perra, Raiann,
Sora, Surina, Thava, Urrea, Zairana

Dragonborn Adventurers

Three sample dragonborn adventurers are described below.

Bharash is a dragonborn warlord who leads a group of adventurers in search of riches and glory. Inspired
by tales of the ancient heroes of Arkhosia, he seeks his destiny in battle. He dreams of someday leading
a mighty army against an orc horde or a hobgoblin host, but he is content in the meantime to coordinate
strikes against the lesser forces of evil he encounters in dungeons and ruins. He reveres Bahamut as the god of

Harann is a fighter dedicated to the mastery of her chosen weapon, the bastard sword. She rises early
every morning to practice combat maneuvers and constantly strives to master new techniques. Excellence
with her weapon is symbolic to her; it represents excellence of character, the perfection of her spirit. When
she has achieved perfect mastery of the bastard sword, she believes she will be perfect herself.

Donaar is a paladin of Erathis, the god of cities and civilization. He believes that the dragonborn race is
destined to rise from the ashes of its ancient empire and to form a new nation carved from the wilderness.
And he intends to be instrumental in that process. As a reminder of his heritage, he keeps a piece of the shell
from which he hatched in an amulet around his neck. Although he sometimes thinks that pillaging dungeons
is a waste of his effort, he occasionally unearths a remnant of the long-lost dragonborn empire. He believes
he can put such items to use one day in forging a new empire for his people.

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